Mathias Verhasselt is currently working as Senior Concept Artist at Blizzard Entertainment.
This class emphasizes the taching of detailed production painting for video game and film.
For the "village" picture : for readability, make the foreground darker, so it separates from the background. Also think about a light direction. The sky seems clears, so there should be some sunlight.For the other picture, ou need an horizon, something far awau behind the volacono. Make the smok more opaque like we said at the class, and it could be underlit by the lava too.